
Genshin Impact Chevreuse Build

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Chevreuse Upgrade Materials

Order

Lightless Eye of the Maelstrom

Agnidus Agate Sliver

Fontemer Unihorn

Lumidouce Bell

Meshing Gear
Chevreuse Best Weapons
1

Favonius Lance
3

Black Tassel
4

Rightful Reward
5

Prototype Starglitter
Chevreuse Best Artifacts
1

4
Noblesse Oblige
2

4
Ocean-Hued Clam
3

4
Song of Days Past
4

2
Tenacity of the Millelith

2
Vourukasha's Glow
5

2
Ocean-Hued Clam

2
Tenacity of the Millelith
Chevreuse Best Stats
Sands: HP%
Goblet: HP%
Circlet:
HP%
Substats:
Energy Recharge > HP% > HP
Chevreuse Showcase
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Chevreuse Talents

Normal Attack
Line Bayonet Thrust EX
Normal Attack Performs up to 4 consecutive spear strikes. Charged Attack Consumes a
certain amount of Stamina to lunge forward, dealing damage to opponents along the
way. Plunging Attack Plunges from mid-air to strike the ground below, damaging
opponents along the path and dealing AoE DMG upon impact.

Elemental Skill
Short-Range Rapid Interdiction Fire
Chevreuse quickly shoulders her musket and fires at her opponent(s), dealing
AoE Pyro DMG. For a short duration after Chevreuse fires a
shot, she will continuously restore HP to the active character on the field. The
amount healed is based on her Max HP. Hold to fire in a different fashion. Hold
Enter Aiming Mode, locking a target in her sights to fire a precise interdiction
shot. If Chevreuse has an Overcharged Ball, then she will fire the Overcharged Ball
instead, dealing greater Pyro DMG in a larger area.
Chevreuse gains 1 Overcharged Ball every time a nearby character in the party
triggers an Overloaded reaction, and can have up to 1 Overcharged Ball at a time.
Arkhe: Ousia Periodically, after Chevreuse's Short-Range Rapid Interdiction Fire
hits, a Surging Blade will be called forth that deals Ousia-aligned Pyro DMG.

Elemental Burst
Ring of Bursting Grenades
Chevreuse fires an explosive grenade at opponents with her musket, dealing AoE Pyro DMG. After the projectile hits, it will split into
many secondary explosive shells. The secondary explosive shells will burst after a
short interval, dealing Pyro DMG to nearby opponents.
Chevreuse Passives

1st Ascension Passive
Vanguard's Coordinated Tactics
When all party members are Pyro and
Electro characters and there is at least one Pyro
and one Electro character each in the party:
Chevreuse grants "Coordinated Tactics" to nearby party members: After a character
triggers the Overloaded reaction, the Pyro and Electro RES of the opponent(s) affected by this
Overloaded reaction will be decreased by 40% for 6s. The "Coordinated Tactics"
effect will be removed when the Elemental Types of the characters in the party do
not meet the basic requirements for the Passive Talent.

4th Ascension Passive
Vertical Force Coordination
After Chevreuse fires an Overcharged Ball using Short-Range Rapid Interdiction Fire,
nearby Pyro and Electro
characters in the party gain 1% increased ATK for every 1,000 Max HP
Chevreuse has for 30s. ATK can be increased by up to 40% in this way.

Passive
Double Time March
Decreases sprinting Stamina consumption for your own party members by 20%. Not
stackable with Passive Talents that provide the exact same effects.
Chevreuse Constellations

Constellation 1
Stable Front Line's Resolve
When the active character with the "Coordinated Tactics" status (not including
Chevreuse herself) triggers the Overloaded reaction, they will recover 6 Energy.
This effect can be triggered once every 10s. You must first unlock the Passive
Talent "Vanguard's Coordinated Tactics."

Constellation 2
Sniper Induced Explosion
After Holding Short-Range Rapid Interdiction Fire and hitting a target, 2 chain
explosions will be triggered near the location where said target is hit. Each
explosion deals Pyro DMG equal to 120% of Chevreuse's ATK.
This effect can be triggered up to once every 10s, and DMG dealt this way is
considered Elemental Skill DMG.

Constellation 3
Practiced Field Stripping Technique
Increases the Level of Short-Range Rapid Interdiction Fire by 3. Maximum upgrade
level is 15.

Constellation 4
The Secret to Rapid-Fire Multishots
After using Ring of Bursting Grenades, the Hold mode of Short-Range Rapid
Interdiction Fire will not go on cooldown when Chevreuse uses it. This effect is
removed after Short-Range Rapid Interdiction Fire has been fired twice using Hold or
after 6s.

Constellation 5
Enhanced Incendiary Firepower
Increases the Level of Ring of Bursting Grenades by 3. Maximum upgrade level is 15.

Constellation 6
In Pursuit of Ending Evil
After 12s of the healing effect from Short-Range Rapid Interdiction Fire, all nearby
party members recover HP equivalent to 10% of Chevreuse's Max HP once. After a party
member is healed by Short-Range Rapid Interdiction Fire, they gain a 20% Pyro DMG Bonus and Electro DMG
Bonus for 8s. Max 3 stacks. Each stack's duration is counted independently.